0

My Cart

0
Subtotal: $0,00
No products in the cart.

3D Modeling News from the Web

3D Modeling and 3D Design News from the good 'ol internet

Adobe releases Substance 3D Modeler 1.1

Share on Social Media

 

 
Adobe has released Substance 3D Modeler 1.1, the latest version of the VR sculpting app.

The update moves the software for the OpenXR framework, making it possible to use it with a wider range of virtual reality headsets, initially including the Valve Index.

New features include Array Copy, for duplicating objects in linear arrays; a new Boolean operation, Split, for using one object to cut into another; and experimental support for UDIMs when exporting models.

Sculpt organic and hard-surface models in VR using a virtual clay workflow
Released earlier this year, Substance 3D Modeler lets users sculpt both organic and hard-surface models in virtual reality, or in desktop mode using a mouse and keyboard.

Like its precursor, Medium, which Adobe acquired in 2019, it uses Signed Distance Fields to represent 3D space, rather than treating 3D geometry as a polygonal mesh.

As a result, workflow combines elements of digital sculpting and Boolean modelling, with users able to build up forms with virtual clay, then join them or cut into them with Boolean operations.

You can find more details about its key toolsets in this story on Substance 3D Modeler 1.0.

New in version 1.1: support for OpenXR-compatible VR headets like the Valve Index
The biggest change in Substance 3D Modeler 1.1 is that the software has been moved to OpenXR, the open framework for accessing virtual reality and augmented reality hardware.

That means that the software – previously only compatible with Meta’s Rift and Quest headsets – now has “basic support” for much wider range of VR hardware.

Adobe has tested it on Valve’s Index headset, and other OpenXR-compatible headsets may also work.

 

 
New Array Copy tool, Split operation and experimental UDIM export
New features include Array Copy, which creates multiple duplicates of an objects in an even linear array.

There is also a new Boolean operation, Split, which lets you use one object on another as a virtual cookie cutter: you can see it used in the video above to cut eye sockets out of a simple head model.

In addition, there is “experimental support” for UDIMs, the tiled UV layout format supported in a range of other DCC applications, with the option to generate UDIMs for a model automatically on export.

Pricing, release dates and system requirements
Substance 3D Modeler 1.1 is available for Windows 10 only. See a list of supported VR headsets here.

The software is subscription-only, and is available through Adobe’s Substance 3D Collection subscriptions, which cost $49.99/month or $549.88/year.

 
Read a full list of new features in Substance 3D Modeler 1.1 in the online documentation

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

This post was automatically crawled from the internet. (What’s this?)

Leave a Reply

Your email address will not be published. Required fields are marked *

I am . Designer

Sign up for a Free CGBucket Vendor Account

More Posts and 3D News

Godot 3.5 ships | CGBucket
News

Godot 3.5 ships | CGBucket

  The Godot team has released Godot 3.5, the latest update to the open-source game engine. Key changes for games artists include a new material

Read More »

Success!

Thanks for signing up!
You have been added to our awesome newsletter.

Request Received

Thank you for taking interest in CGBucket Business 3D Services.

We have received your quotation  request and will respond within 3 Business Days.