
KeenTools ships FaceBuilder 2022.2 for Blender and Nuke
Plugin developer KeenTools has released FaceBuilder 2022.2, the latest version of its popular automated head-generation plugin for Blender and Nuke. The update adds a
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Plugin developer KeenTools has released FaceBuilder 2022.2, the latest version of its popular automated head-generation plugin for Blender and Nuke. The update adds a
The Gnomon Workshop has released Creating Stylized VFX in Unreal Engine 5, a detailed guide to creating effects for games, recorded by People Can
Canadian 3D scanning firm Kiri Innovations has released Kiri Engine, an interesting new AI-enhanced cloud-based photogrammetry app for Android and iOS phones. The app,
The Godot team has released Godot 3.5, the latest update to the open-source game engine. Key changes for games artists include a new material
Need to know the RGB colour of ketchup or the Kelvin temperature of moonlight? Try Physically Based. Created by games artist Anton Palmqvist, the
The Gnomon Workshop has released Designing & Creating a Creature Bust, a detailed guide to 3D creature design, recorded by Wētā FX lead 3D
Anastasiy Safari has released MixColors 5.0, the latest version of his physically accurate colour mixer plugin for Photoshop, adding support for multiple simultaneous colour
Nvidia has announced ambitious plans to expand the capabilities of Universal Scene Description (USD) beyond visual effects and into industries like architecture, engineering and
Nvidia has unveiled NeuralVDB, the “next evolution” of OpenVDB, the entertainment-industry-standard software library for simulating and rendering sparse volumetric data like fire, smoke and
Nvidia has launched GauGAN360, an experimental new online art tool that turns rough sketches into 360-degree environments that can be used in 3D scenes.
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