Chaos Group has released V-Ray Next for 3ds Max Update 1, the latest version of the 3ds Max edition of the renderer, improving interactive performance and extending GPU rendering.
The update also introduces a rolling shutter effect, mimicking the look of digital video footage; and new glint and glitter controls for the software’s Physical Hair material.
New features originally debuted in V-Ray Next for Maya
The release is the first update to the 3ds Max edition of the renderer since V-Ray Next itself, back in May: under Chaos Group’s previous version numbering, it would be version 4.10.01.
As with the more recent V-Ray Next for Maya, it improves performance of viewport IPR renders, particularly when working on complex scenes.
Interactive render previews also now support atmospheric effects.
The update also incorporates several other features originally debuted in the Maya edition of the software, including GPU bucket rendering and support for Cryptomatte elements.
Dispersion is also now supported when rendering on the GPU, and environment fog renders faster.
Other changes include a new rolling shutter effect, designed to mimic the look of digital video or cellphone footage; and glint and glitter controls in the new Physical Hair shader.
The update also makes it possible to save colour corrections made in the V-Ray frame buffer along with the final render, as .vrimg or OpenEXR files.
You can find a full list of changes via the link below.
Pricing and system requirements
V-Ray Next for 3ds Max Update 1 is available for 64-bit 3ds Max 2013+, running on Windows 7+. A workstation licence and one render node now costs $1,180. Rental pricing starts at $470/year.
Read a full list of new features in V-Ray Next Update 1 in the online changelog
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