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3D Modeling News from the Web

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Check out Move.ai’s neat iPhone-based mocap system

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AI-based mocap developer Move.ai has released its new iOS app in free public beta.

The app, promoted as an alternative to conventional optical and intertial motion-capture systems, promises to enable users to extract production-quality motion data from footage captured on two to six iPhones.

The beta program actually launched earlier this month, but Move.ai has just announced pricing for when the service rolls out commercially in March 2023.

An AI-assisted markerless motion-capture technology, now available via an iOS app
Move.ai itself has been around for a few years: its AI-trained markerless motion-capture technology was initially available as a client service, and later as a web app before being refocused as an iPhone app.

Although there are already a number of iOS motion-capture apps, several of them free, they’re mainly single-camera systems, and are mainly aimed at quickly generating previs-quality data.

Move.ai’s app is rather different: instead of being used on a single handheld phone, it is designed for use on between two and six tripod-mounted iPhones, arranged to create a capture volume.

That puts it in a similar part of the market to camera-based markerless motion-capture systems like iPi Soft’s iPi Motion Capture, although unlike with iPi, processing is done in the cloud, not the user’s local machine.

Generate production-quality motion-capture data for games and animations with standard iPhones
Move.ai compares the quality of the data generated to commercial inertial capture suits – or, if using the full six iPhones, to commercial marker-based optical capture systems.

In support of that claim, the firm has posted comparison videos between its own technology and existing systems from Rokoko, Xsens, OptiTrack and Vicon on its website.

Although they aren’t independent tests – and some actually show the underlying technology in use with GoPro cameras, not the new iOS app – the results look very promising.

You can see demos created using Move.ai-generated data, including animated shorts, in-game animation, and mixed reality and virtual reality projects, on Move.ai’s YouTube channel.


Even works on five-year-old iPhones
The Move.ai iOS app can be installed on any iPhone running iOS 15.0 or later, and unlike most single-camera apps, it doesn’t require a TrueDepth sensor, so it works with any model from 2017’s iPhone 8 onwards.

The phones must then be fixed in place on tripods or suction mounts to create a capture volume. As well as the iPhones used to capture the footage, you can use an iPad to host the capture session.

The app is designed for rather smaller-scale shoots than marker-based optical capture systems: Move.ai recommends a maximum capture volume size of 8m x 8m.

However, that gives it some of the portability of inertial capture suits, with the advantage that multiple actors – Move.ai recommends a maximum of three – can be captured without increasing hardware costs.

Generates animation in FBX format, plus native Blender and Maya files
The footage from the capture sessions is then processed online on Move.ai’s servers: it can be uploaded directly from the iPhones, or sent to the host device to upload later.

During processing, users can choose to retarget the raw data to a custom character rig, providing it conforms to Move.ai’s standard 49-bone structure.

Custom rigs can be uploaded in FBX format, with the option to upload a separate Maya file with rig controls.

The resulting animation can be downloaded in FBX format, as a Maya HumanIK file, or as a Blender scene containing the raw and retargeted motion, the character mesh, and the original camera positions.

Updated 2 February: Users can also now export BVH and USD files.

That makes it possible to use the data in most DCC applications and game engines: the documentation has walkthroughs for Reallusion’s Character Creator, MotionBuilder, Omniverse, Unity and Unreal Engine.

Free until March 2023, then Creator subscriptions will cost $365/year
Anyone registering for Move.ai’s beta program can process an unlimited amount of data for free during the beta period, which is currently expected to run until March 2023.

Once the app is officially released, processing will require a subscription.

Move.ai has just announced that Creator subscriptions will cost $365/year, with a limit of 30 minutes of data exported in each calendar month, and four minutes in an individual export, as set out in the EULA.

Price, system requirements and availability
The Move.ai iOS app is compatible with iOS 15.0+ running on an iPhone 8 or later.

You can currently test it for free by registering for the beta program and installing Apple’s TestFlight app.

On its commercial release, scheduled for March 2023, processing footage will require a paid subscription: you can find price details above, although we aren’t sure if there will also be other subscription tiers.

Read an overview of Move.ai’s new iPhone-based markerless motion-capture system

Find details of how to record mocap data with Move.ai’s iOS app in the online documentation

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