0

My Cart

0
Subtotal: $0,00
No products in the cart.

3D Modeling News from the Web

3D Modeling and 3D Design News from the good 'ol internet

Earn Money with the CGBucket.com 3D Platform

Sign up for a Free Vendor Account and earn money with us by selling 3D Files online today!
Earn Money

New 3D Services

How to create stylized facial rigs for production in Maya | CGBucket

Share on Social Media

 
The Gnomon Workshop has released Creating Stylized Facial Rigs for Production in Maya, a guide to creating professional facial rigs for cartoon-style animated characters.

The workshop, recorded by Sony Pictures Animation character TD Hector Abraham Torres, comprises over four hours of video training.

A detailed guide to creating facial rigs for cartoon-style character animation in Maya
During the workshop, Abraham Torres sets out a range of techniques for creating a stylised facial rig suitable for use in animation for film, TV, games or VR.

He begins by introducing the basics of character rigging, and the importance of understanding real-world facial anatomy, even when working with cartoon-style characters.

The workshop covers the sculpting techniques Abraham Torres uses to create blendshapes for a facial rig, and his tips for creating facial topology that ensures realistic facial deformation when animated.

He also sets out how to create a professional control UI for facial rigs, with the user interface created during the workshop available as a downloadable project file alongside the tutorial videos themselves.

The head model used throughout the workshop – a vampire character created by Makar Malicki – is available from the ArtStation Marketplace, and costs $7.

About the artist
Hector Abraham Torres is a character TD at Sony Pictures Animation.

He has worked on a range of animated features and TV series, including The SpongeBob Movie: Sponge on the Run, Monsters at Work for Disney+ and Max Steel for Cartoon Network.

Pricing and availability
Creating Stylized Facial Rigs for Production in Maya is available via an online subscription to The Gnomon Workshop, which provides access to over 300 tutorials. Subscriptions cost $49/month or $490/year.

Read more about Creating Stylized Facial Rigs for Production in Maya

 

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

This post was automatically crawled from the internet. (What’s this?)

Leave a Reply

Your email address will not be published.

I am . Designer

Sign up for a Free CGBucket Vendor Account

More Posts and 3D News

Multiscatter 1.5 released – CGPress
News

Multiscatter 1.5 released – CGPress

iCube has announced the release of  MultiScatter 1.524 with improved viewport speed, overhauled MultiPainter tools, the ability to distribute items using reference objects, the ability

Read More »
Autodesk ships Arnold 6.0 | CGBucket
News

Autodesk ships Arnold 6.0 | CGBucket

  Autodesk has released Arnold 6.0, the latest version of the VFX-industry-standard production renderer, officially moving Arnold GPU, its much-anticipated new GPU rendering system, out

Read More »

Success!

Thanks for signing up!
You have been added to our awesome newsletter.

Request Received

Thank you for taking interest in CGBucket Business 3D Services.

We have received your quotation  request and will respond within 3 Business Days.