0

My Cart

0
Subtotal: $0,00
No products in the cart.

3D Modeling News from the Web

3D Modeling and 3D Design News from the good 'ol internet

Machina Fractals: Essence creates 3D fractals in UE5 | CGBucket

Share on Social Media

 
Machina Infinitum has released Machina Fractals: Essence, an Unreal Engine add-on that enables users to generate and render animatable 3D fractals inside Unreal Engine 5.

The add-on provides nine individual fractal material ‘formulas’ of varying computational complexity, for uses ranging from abstract animations and live visual performances to games and VR environments.

Generate and render animatable 3D fractals in real time inside Unreal Engine 5
Founded by VFX artist Jesper Nybroe and computer scientist and VJ Matteo Scappin, Machina Infinitum creates tools for generating 3D fractals for use in motion graphics and visual effects.

Having initially focused on offline rendering – the firm’s other products are for Cinema 4D and OctaneRender – it has now moved into real-time workflows with Machina Fractals: Essence.

The add-on enables users to generate and render 3D fractals in real time inside Unreal Engine, using a set of nine customisable fractal materials.

The material formulas trade customisability against interactive performance, with six ‘Lite’ formulas optimised for real-time rendering, and three ‘Uber’ formulas aimed at offline rendering.

Each can be customised by adjusting parameters governing colour and form, or applying readymade colour palettes, triplanar textures or emission textures, and can be animated using Unreal Engine’s Sequencer.

The fractals can be rendered using Unreal Engine’s hybrid ray tracer, but currently, not the path tracer.

Suitable for use in motion graphics, live visuals and even as 3D environments
Potential use cases range from abstract animations, motion graphics and live visuals to game environments – although, obviously, the resulting forms are pretty stylised, and don’t currently support collisions.

Some formulas are even fast enough to be used in VR environments: Machina Infinitum says that the Bulb Lite fractal runs in real time in VR on a Nvidia GeForce RTX 2080, and others will work in VR “with some lag”.

Pricing and system requirements
Machina Fractals: Essence is compatible with Unreal Engine 5.0. Machina Infinitum recommends a Nvidia GeForce RTX 2080 Ti GPU or better and at least 8GB VRAM. The add-on costs $89.99.

 
Read more about Machina Fractals: Essence on Machina Infinitum’s website

Tags: , , , , , , , , , , , , , , , , , , , ,

This post was automatically crawled from the internet. (What’s this?)

Leave a Reply

Your email address will not be published.

I am . Designer

Sign up for a Free CGBucket Vendor Account

More Posts and 3D News

Bleank ships Black Ink 2020
News

Bleank ships Black Ink 2020

  Bleank has released Black Ink 2020, a major update to its GPU-accelerated painting software, adding an interesting new node-based system for controlling how layers

Read More »

Success!

Thanks for signing up!
You have been added to our awesome newsletter.

Request Received

Thank you for taking interest in CGBucket Business 3D Services.

We have received your quotation  request and will respond within 3 Business Days.