Epic Games has announced the release of Matrix Awakens, a tech demo for PlayStation 5 and Xbox Series X / S consoles. The project is a test case for its upcoming version 5 of Unreal Engine which was used to generate an environment of 16 square kilometres, procedurally populated by building, vehicles and pedestrians. The main characters were scanned by recently acquired 3Lateral who were responsible for metahuman also used for the other characters in the game.
According to Epic the environment contains 7 million instantiated assets, 7,000 buildings created from modular elements, 45,073 parked cars of which 38,146 are playable, over 260km of roads, 512km of sidewalks, 27,848 streetlights or 12,422 sewer blockages. To achieve this amount of geometry in a real-time engine, the new Nanite tech was used.
Watch a video of the demo on YouTube.