Moka Studio has released Mosketch 0.17, the latest update to its unusual animation tool for posing characters by sketching directly onto the viewport, without the need for a control rig.
The update adds Streaming Server, a Python script that provides a live link to Maya, enabling artists to animate in Mosketch and see the motion transferred to Maya in real time.
Pose a character by sketching in the viewport, then transfer the pose to Maya in real time
First released last year, Mosketch enables artists to animate 3D characters without the need for a control rig.
To block out an animation, users simply sketch lines of action for the key poses, with Mosketch positioning the character’s joints accordingly, either on a plane or preserving their original orientations.
As well as entire chains of joints, animators can manipulate individual joints directly to adjust a pose, with support for both FK and IK. You can find more details of the workflow in our original story.
To that, Mosketch 0.17 adds Streaming Server, a Python script that enables the software to send or receive joint values for a character over a local network.
That makes it possible to animate in Mosketch and see the character update in another DCC tool in real time; or to adjust the character’s pose in another tool and transfer the result back to Mosketch.
The script is written for Maya, but it’s open source: Moka Studio says that it hopes that other tools developers will adapt it for their own software.
Pricing and availability
Mosketch Light 0.17 is available in early access for Windows 7+ and Mac OS X 10.10+. The MSRP is $180, but while the software is in alpha, it is available at a 60% discount. There is also a free trial version.
The software supports Wacom’s Intuos and Cintiq graphics tablets and pen displays, but it’s also possible to use it with a standard mouse and keyboard.
Read more about Mosketch on Moka Studio’s website
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