Four of the original and current developers of Nuke, Foundry’s VFX-industry-standard compositing application, are among the winners of this year’s Engineering Emmy Awards.
The tech equivalent of the Primetime Emmys, the awards are intended to recognise technologies “so innovative in nature that they materially affect the production … of television”.
Nuke’s creators win tech Emmy Awards to add to their tech Oscars
For Bill Spitzak and Jonathan Egstad – part of the team at Digital Domain that originally developed Nuke – and Jerry Huxtable, Foundry’s Nuke software architect, this will be their second major award win.
In 2018, the trio all won Academy plaques at the Scientific and Technical Academy Awards: the tech equivalent of the Oscars.
They are joined this time round by Peter Crossley, Foundry’s current Nuke engineering manager, who has been a developer of the software for over a decade.
Its official Emmy citation describes Nuke as delivering “film-grade results fast to compositors, lighters and animators who require a robust, production-proven toolset for compositing, VFX editorial and review”.
Awards for RE:Vision Effects’ warping and retiming tools, and for Unreal Engine
Another of this year’s Engineering Emmy Awards goes to RE:Vision Effects for its optical-flow-based plugins for compositing and editorial software, including Nuke itself.
Epic Games also wins an Engineering Emmy for the development of Unreal Engine, cited here for its use on virtual sets and “AR-enriched programming” as well as conventional VFX.
Other winners include Apple and Codex for their work on broadcast-industry-standard codecs, and to Evercast, HP, Sohonet and Teradici, for their work on remote access and collaboration tools.
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