
Reallusion ships July 2020 updates to digital human tools
Reallusion has released new versions of its digital human tools, including iClone 7.8 and Character Creator 3.3, the latest free updates to its real-time
Reallusion has released new versions of its digital human tools, including iClone 7.8 and Character Creator 3.3, the latest free updates to its real-time
http://www.cgchannel.com/wp-content/uploads/2022/08/220811_ZivaFaceTrainer_tw.mp4 Character simulation specialist Ziva Dyamics has launched Ziva Face Trainer (ZFT), its new machine-learning-trained cloud-based facial rigging service for games and real-time
Unity has unveiled Lion, a new tech demo showcasing the Unity game engine’s capabilities for displaying high-fidelity CG creatures – in particular, its ability
The Gnomon Workshop has released Designing & Creating a Creature Bust, a detailed guide to 3D creature design, recorded by Wētā FX lead 3D
The Godot team has released Godot 3.5, the latest update to the open-source game engine. Key changes for games artists include a new material
Need to know the RGB colour of ketchup or the Kelvin temperature of moonlight? Try Physically Based. Created by games artist Anton Palmqvist, the
The Gnomon Workshop has released Creating Stylized VFX in Unreal Engine 5, a detailed guide to creating effects for games, recorded by People Can
Unity Technologies has posted its product roadmap for 2021, spanning the Unity 2020 LTS, Unity 2021.1 and Unity 2021.2 releases of the game engine
Online asset store KitBash3D has released Neo City: a free set of cyberpunk-themed 3D buildings, from street kiosks to skyscrapers. The ‘mini kit’ is
Plugin developer KeenTools has released FaceBuilder 2022.2, the latest version of its popular automated head-generation plugin for Blender and Nuke. The update adds a
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