
Tutorial: Creating Stylized VFX in Unreal Engine 5
The Gnomon Workshop has released Creating Stylized VFX in Unreal Engine 5, a detailed guide to creating effects for games, recorded by People Can
The Gnomon Workshop has released Creating Stylized VFX in Unreal Engine 5, a detailed guide to creating effects for games, recorded by People Can
The Gnomon Workshop has released Designing & Creating a Creature Bust, a detailed guide to 3D creature design, recorded by Wētā FX lead 3D
Nvidia has unveiled NeuralVDB, the “next evolution” of OpenVDB, the entertainment-industry-standard software library for simulating and rendering sparse volumetric data like fire, smoke and
Nvidia senior art manager Andrew Averkin has released Assembly Tool, a fantastic set of free scripts and tools intended to speed up day-to-day workflow
ReDefine FX supervisor Sharan Vaswani has released the Populate Toolset for Houdini, a handy free tool for art directing instanced simulation caches. The toolset,
SideFX has released Fast Remesh, a new Houdini SOP for converting models into all-triangle meshes with a custom poly count up to 25x faster
Originally posted on 29 August 2022, and updated with details of the commercial release. Alexey Vanzhula has unveiled Modeler 2023, the next version of
Originally posted on 6 August 2022. Scroll down for news of the final release. DreamWorks Animation is to make MoonRay, its in-house production renderer,
BeloFX lead compositor Jiacheng Xu has released ChatGPTforNuke, a free script that integrates OpenAI’s AI chatbot inside Foundry’s Nuke compositing software, where it can
As the world’s first fully GPU-accelerated biased renderer, Redshift is fast. But to produce their images and animations even faster, many users rely
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