
Epic Games will pay you $10,000 to learn Unreal Engine
Epic Games has launched Unreal Fellowship, a new initiative that will see 50 VFX and animation professionals each paid $10,000 to learn about the
Epic Games has launched Unreal Fellowship, a new initiative that will see 50 VFX and animation professionals each paid $10,000 to learn about the
Originally posted on 18 March 2020. Scroll down for news of the final release. Unity Technologies has released the first public beta of Unity
Foundry has shipped Modo 14.1, the latest version of its 3D modelling, animation and rendering software, and the second of the three linked releases
The Gnomon Workshop has released Designing & Creating a Creature Bust, a detailed guide to 3D creature design, recorded by Wētā FX lead 3D
Need to know the RGB colour of ketchup or the Kelvin temperature of moonlight? Try Physically Based. Created by games artist Anton Palmqvist, the
Autodesk has released Arnold 6.0.4, the latest version of the VFX-industry-standard production renderer, improving performance when rendering on highly multi-core modern CPUs. The
The Gnomon Workshop has released Creating a Fantasy Creature, a complete guide to taking a CG creature from sketch to final render, recorded by
Originally posted on 10 August 2020. Katana 4.0 is now shipping: you can find more details here. Foundry has unveiled Katana 4.0, a major
Epic Games has released Twinmotion 2020.2, the latest version of tis Unreal-Engine-based real-time visualisation software, adding a range of new tools for creating architectural
DreamWorks Animation is to make MoonRay, its in-house production renderer, available open-source. The ray tracing renderer, used on animated features like The Bad Guys
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