
Reallusion ships July 2020 updates to digital human tools
Reallusion has released new versions of its digital human tools, including iClone 7.8 and Character Creator 3.3, the latest free updates to its real-time
Reallusion has released new versions of its digital human tools, including iClone 7.8 and Character Creator 3.3, the latest free updates to its real-time
http://www.cgchannel.com/wp-content/uploads/2022/08/220811_ZivaFaceTrainer_tw.mp4 Character simulation specialist Ziva Dyamics has launched Ziva Face Trainer (ZFT), its new machine-learning-trained cloud-based facial rigging service for games and real-time
Toolchefs has released a free open beta of Atoms Unreal, its new plugin integrating Atoms Crowd, its software-agnostic crowd animation system, into Unreal Engine.
Epic Games has made over 50 3D models of jungle plants created by Indonesia-based environment artist Baiquni Abdillah, aka PolyAsset3D, available free from the
Originally posted on 25 August 2020. Scroll down for details of the completed IPO. Game engine developer Unity Technologies has filed for an Initial
Updated 13 April 2021: Nvidia has now announced the open beta of Omniverse Machinima. Details here. Nvidia has unveiled Omniverse Machinima, a new
Maxon has become the latest CG software developer to receive an Epic MegaGrant. The $200,000 award will go towards strengthening integration between Cinema 4D
Check out AutoMAT, a neat €3 plugin created by 3D artist Luciano Laudani that (partially) automates the process of building materials inside Toolbag, Marmoset’s
Rokoko Electronics has launched Smartgloves, a new set of inertial motion-capture gloves it describes as “the only studio-quality hand and finger tracking solution for under
Wysilab has become the latest CG software developer to win an Epic MegaGrant. The money will be used to fund development of a live
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