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3D Modeling News from the Web

3D Modeling and 3D Design News from the good 'ol internet

TurboTriSmooth for 3ds Max – CGPress

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Marius Silaghi has released TurboTriSmooth, a new modifier for 3ds Max that subdivides triangle meshes while promising to produce smoother results and nicer topology than standard TurboSmooth. According to the developer it can be used on triangulated models, cloth, scans, decimated meshes, meshed fluid simulations, terrain, or on any triangle mesh. It’s particularly suited for smooth triangulated meshes like cloth, scan data and decimated meshes, fluids sims and more. TurboTriSmooth costs €40. More information on Marius’ website

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