The Gnomon Workshop has released Creating Stylized VFX in Unreal Engine 5, a detailed guide to creating effects for games, recorded by People Can Fly senior VFX artist Pawel Margacz.
The workshop, which provides over four hours of video training, reveals how to create a magical spell effect in Unreal Engine 5, using meshes from Houdini and textures from Substance 3D Designer.
Create a game-ready magical projectile using Unreal Engine’s Niagara toolset
The workshop reveals how to create a magical projectile using Unreal Engine’s Niagara VFX toolset, demonstrating how to match timings with character animations to create a dynamic, game-ready attack.
Margacz uses Niagara and Substance 3D Designer to build up layers of adjustable effects animations, explaining how to work with panning textures with UV distortion, and how to use tileable noise textures.
As well as the tutorial videos, viewers of the workshop can download Margacz’s textures and 3D meshes.
About the artist
Pawel ‘1MAFX’ Margacz is senior VFX artist at People Can Fly. He has also worked for other well-known games developers, including CD Projekt RED, Hi-Rez Studios and 505 Games, and many indie studios.
He enjoys sharing his techniques for creating VFX for games, regularly posting video tutorials on YouTube.
Pricing and availability
Creating Stylized VFX in Unreal Engine 5 is available via a subscription to The Gnomon Workshop, providing access to over 300 tutorials. Subscriptions cost $49/month or $490/year. Free trials are available.
Read more about Creating Stylized VFX in Unreal Engine 5 on The Gnomon Workshop’s website
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